game config
Since the execution of arcade games consists on the interaction with several files (a main executable, a disc/HDD image and a memory card image). the system2x6 games will be executed via a special per-game settings file
this files provide all the information the emulator needs to setup the enviroment and run that game
the file uses the INI format, and the extension must be .acgame
here's an example of how it should look like in the inside
[game]
name=SoulCalibur II (SC21 vA10 + DVD0D)
gameid=NM00007
platform=246
[data]
elf=boot.elf
dongle=NM00007 SC21, Ver.A10 a025781148773a.bin
card=ConquestCard0.bin
mediasrc=dvd0.img
media=DVD
items Breakdown
mandatory entries will have their name in bold if needed, details for some of the entries may appear below
| section | entry | value expected | description |
|---|---|---|---|
| game | name | string | cosmetic game title for error messages or game list |
| game | gameid | string | Sony official gameID, used for artwork and automatic patches if we ever need such thing |
| game | platform | string | value must be 246, 256 or (super256 for TimeCrisis4). |
| data | elf | string | elf filename to be executed (must be at the same location than config file) |
| data | dongle | string | security dongle filename (must be at the memcards folder of PCSX2x6) |
| data | card | string | secondary memory card filename, only useful for SoulCalibur2 Conquest mode (file must be at the memcards folder of PCSX2x6) |
| data | mediasrc | string | filename of the media file (must be at the same location than config file, or subdir if used) |
| data | media | string | media type of the file from mediasrc, value must be CD, DVD or HDD. |
| data | 256Region | string | system256 region override, used by emulator to fake regional signature, saves you from the hassle of having several NVRAM files for the same bios |
| data | sram | string | filename for the SRAM settings. if not found, defaults to sram.bin |
| data | jvsmode | string | input settings for the game. see below |
platform
this command tells the emulator if it should emulate the overclock of the System256 (and SUPER256) so don't forget to include it on games from those platforms
elf
the elf file mentioned on the elf entry must be either the decrypted boot.bin file from the security dongle contents, or the open source bootloader: Proverb
the latest release of proverb already has a well organized structure so you can download and grab the binaries you need for each game
256Region
NOT IMPLEMENTED YET
jvsmode
manual JVS input parameters. This is mostly for messing around
starting with v0.0.33 the appropiate input system is automatically detected from the gameID
media
tells the emulator the correct sector size for data transfers (VERY IMPORTANT)
game library template
You feel a bit lost? yeah, might be too much to process
however, PCSX2x6 needs more information than regular PCSX2 to run games, since system246 is more complex than retail PS2s
to ease your confusion, the emulator comes bundled with a python script (utils/arcade_game_template.py) that will download and setup a template library for each game, providing you with a generic config file for each game and their bootloader
hope it helps out a bit with the confussion
if you don't know how (or want) to setup python for running the script, you may download a pregenerated package that gets updated from time to time